These are the 11 Basic Races for the GA. There are 150 others located in the Advanced section.
Drow
Dark Elves. Long-lived, but mortal, pointed-eared children of the moon. Black skin and pale hair. May use the Darkness Orb found near the Great Library in Aluvia.
Elves
Long-lived, but mortal, pointed-eared children of the sun. May use the Pacify Race Power found near the Great Library.
-Gnomes
Short, fast-talking, inquisitive humanoids. They do not believe in Magic despite any evidence to the contrary. They can not be Clerics or Mages. Gnomes can create Mechanix. SteamPunk Powered Clockworks.
Half Elf
A humanoid that is half elf and another non flying humanoid race.
Orcs
Large, brutal, inhuman bipeds. Often scarred from many battles. They tend to favor heavy weapons like double bladed battle Axes and Claymores.
May use the Rage Race Power found near the Great Library. Vampires
Powerful, Intelligent, corporeal, Undead type that hates Garlic, Running Water and Sunlight. May use the Vampire Bite found near the Great Library. May shapeshift into a bat. They also have a gaseous ability which allows a mist like form for a short period. Most offenses and defenses on Vampires are RP based and are difficult at best to instill in a meter system, therefore, Sunlight weakness is suspended for Battles. Some have wings and those that do can fly. (Flyer rules apply)
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Dwarves
Short, stocky humanoids who dwell in mountains and hills, and favor hammers and axes as weapons. May use the Berserker Race Power found near the Great Library
Fae
Corporeal Manifestations of an Elemental type. Can use dazzle hud (Dark orb for evil ones) found near Great Library. Winged and often playful, they are able to use a bow in flight no matter what Class they are. In some cases it means their ONLY weapon though. (Flying rules apply)
Goblins
Short, often green, always hedonistic, pointed-eared, bipedal humanoids. Goblins often dabble with Alchemy and have an inherent racial ability to craft dire alchemical creations. May use the Bomb Race Power found near the Great Library.
Humans
No explanation needed. May use the Heroism Race Power found near the Great Library.
Wolven, Lycan, En'Thromii, Werewolf
Often savage wolfmen. Werewolves are also classified here. May use Warrior Rage HUD level 2 as a bite found near the Great Library. May use beast claws. May shift into human, feral, hybrid, and dire forms.
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