The three "Classes" that are not available outside of the Academy shall be basically discussed here. These "Classes" are actually "Ranks," not true Classes as they are in addition to whatever Class the Player already maintains.
The Magus is the Head of the Academy and the Magisters are the Heads of the Orders. They are essentially equal in Rank unless in the School itself.
The Magus is the Head of the Academy and the Magisters are the Heads of the Orders. They are essentially equal in Rank unless in the School itself.
Rank Structure of the Magical Classes
- The Magician
- The Conclave
- The Magus and The Magisters
- The LoreMaster and The LoreKeepers
- The Archetypes
- The Experts
- The Acolytes
- The Initiates
The Magician
Mysterious and enigmatic. No given information. There can be Only One.Apprentices:
Magus
The Magus is essentially an individual who has become One with the Arts. He or She has mastered all three types of magickal Arts. They are the Balance of the Arts embodied, an expert in each of the Three Fields. As the Magus is Not as Specialized in his or her fields, he or she has added limitations.
The Magus in Battle can use all Three of the main Magickal Archetypes but does not Gain full access to its added special abilities. They have only 3 Resurrection spells rather than 5 and he or she has only 15 overall Teleports or Summonings.
The Magus can use any Single Weapon in Addition to a Staff, Book, Wand or other artifact.
They are allowed the Armour and/or Magic Resistance of the Archetype they are representing.
The Magus in Battle can use all Three of the main Magickal Archetypes but does not Gain full access to its added special abilities. They have only 3 Resurrection spells rather than 5 and he or she has only 15 overall Teleports or Summonings.
The Magus can use any Single Weapon in Addition to a Staff, Book, Wand or other artifact.
They are allowed the Armour and/or Magic Resistance of the Archetype they are representing.
Magister
There are ONLY 3 Magisters. Each is a Master of a particular Aspect of Aligning Forces. Good (White Robes), Neutral (Red Robes) and Evil (Black Robes). Regardless of Alignment, the Arts outweigh any personal differences and they work together for the Betterment of its proliferation. A Magister can play as Archetype of ANY class and use the weapons and armour of that class accordingly in battle
Magisters can use any Single Weapon in addition to a Staff, Wand, Book or other Artifact.
They are allowed the Armour and/or Magic Resistance of the Archetype they are representing.
Magisters:
- GA Battle / Head Judge / ROE
Magisters can use any Single Weapon in addition to a Staff, Wand, Book or other Artifact.
They are allowed the Armour and/or Magic Resistance of the Archetype they are representing.
- Regardless of Archetype, both the Magus and Magisters gain Summoning as a Special Ability. That is the Ability to Summon Forces 5 at a time in the reverse manner of an Archmage. (This is just an RP difference as the game mechanics are the same. Teleport people in) This ability can be used instead of an Archmage's teleportation if an Archmage is not assigned or if the Magister is assigned as Archmage for that Battle.
- There are No Racial Restrictions on either of these Classes
Magisters:
- White - AriellaMyst
- Red - Argolind
- GA Battle / Head Judge / ROE
- Black - Eecho Rotaru
Magister Apprentice
Magister Apprentice is the Jack of All trades for every Class. They can fill any slot on the Battlefield at High Mage level OR they can play at level 5.5 of their Chosen class. They get the weapon of whatever class they are playing at that time OR an Archetype level weapon of their Class type. They are the Initiate Class of the Conclave and serve the Conclave as enforcers, arbitrators and judges.
Member:
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RED:
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WHITE:
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BLACK:
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Dragon Regent
The Dragon Regent is Malakyte Thorne. She is responsible for providing guidelines and teaching on dragons in the GA realms and can speak to questions individuals may have concerning the dragon races.
Shapeshifter Regent
The Shapeshifter Regent is Eecho Rotaru. He is responsible for providing guidelines and teaching on shifters in the GA realms and can speak to questions individuals may have concerning the various shapeshifter races.